Monday, December 12, 2011

New Skaven FAQ is released!

Big news today as the Ogres get their FAQ. But in even bigger news, the Skaven get a large FAQ update! Lets take a look.
Page 43 – Ringing the Bell, result 11-12
Change the second sentence to “All models on the battlefield
with Toughness 7 or more immediately take a Wound with the
Multiple Wounds (D3) special rule.”

Q: If a unit has its Toughness increased to 7 or more, does the
Deafening Peals hit every model in the unit? Are saves allowed
against Wounds caused by these hits? (p43)
A: Yes to both questions.
Interesting clarification so that now every model buffed by Stoneskin to T7 will take a wound within the unit, and it will single out characters with as single wound that multiplies to D3 after saves.
Page 59 – Life is Cheap
Change to “Poisoned Wind Globadiers and Bombadiers are
allowed to fire into combat. Providing they are not in base
contact with a foe, they can target any enemy unit within range
and line of sight, even if that unit is engaged in close combat.
All successful hits from poison wind globes must be
randomised between the fighting units (1-3 friend, 4-6 foe). If
there are multiple friendly or enemy units, further randomise to
determine exactly which one is struck. When throwing a death
globe do not randomise hits, the models underneath the
template are hit.”
They brought back randomization for shooting into combat for Globadiers that I never use. But more importantly, will they now bring it back for Slaves? I say no, but I guess we will wait and see.
Q: Does a disrupted unit with the Strength In Numbers special
rule get to add its rank bonus to its Leadership? (p33)
A: No.
Q: Is the Leadership bonus from Strength in Numbers limited to
a maximum of 3? (p33)
A: Yes.
 I didn't know that we needed an FAQ for this, but clarification is always good.
Q: If a character joins a unit of Skavenslaves, can you still shoot at
enemy units in combat with the Skavenslave unit? (p36)
A: No.
This is a big clarification, as I was on the other side of the argument.
Q: If a template hits a Screaming Bell or Plague Furnace being
ridden by a character, how is this resolved? (p42 & p48)
A: It is resolved as per the template rules in the Shooting at
Ridden Monsters section on page 105 in the Warhammer
For example: a Rock Lobber hits A Screaming Bell ridden by
a Grey Seer. The central hole is over the base. As such a D6 is
rolled to determine who takes the Strength 9 hit. A 4 is rolled
and so the Screaming Bell takes the Strength 9 hit while the
Grey Seer takes the Strength 3 hit.
Another big change I was on the other side of. Will definitely lower the chances I bring a Screaming Bell to the table.
Q: Is the 4D6” line from Crack’s Call a template? (p78)
A: Yes.
Crack's Call wasn't, then was, then wasn't and now is a template again. Characters will get Look Out Sir, but ridden monsters will also be testing on each part, rather than a low initiative monster using his high initiative character's initiative.
Q: If a shot from a Warp Lightning Cannon does not kill a
Monstrous Infantry/Beast/Cavalry or Monster model does that shot
stop? (p68)
A: No. All models are still hit.
This is a huge clarification that I argued based on wording, and feels good to get after the other changes that make the Skaven a bit weaker.

 Those are the main points that effect the way I play my Skaven! Go read up on the other changes and get ready for your next tournament!!!

Thursday, December 8, 2011

Tournament update, December @ GS

Another Gamers Sanctuary tournament attended, and another victory. This time I faced off against 3 new opponents (to me) with some of the tougher armies you would expect to face at an event. I brought a similar list to last month, though I removed one clan rat unit and buffed the other to 40 rats, and added more bodies to the Plague Monk unit as I felt it didn't have enough.

Game 1 vs Vampire Counts was against a fairly standard list for VC, but no Terrorgheists this time. Ghouls charging forward with my units having to deal with them were compounded by the table terrain. Half the board was very hard to manuever around because of graveyard terrain full of fences and impassable crypts. It almost forced us to play on a 4x4 section. I magic'd it up first turn and got lucky enough to continually bounce Plague around and roll high for casualties. The first two turns of magical onslought allowed me to finish them off handily when they eventually reached my lines. 19-1 win.

Game 2 vs a Warriors army that can be very difficult to deal with if you don't have the correct tools, but I did. 30 Tzeentch Chosen can give any army a bad day. Fortunately for me this was the game where my 13th Spell dice got HOT, casting it 4 times during the game and not losing any Seer's to miscasts. First turn Plague then 13th wiped out the Nurgle unit, and then I was able to focus on shooting and magicking the giant Chosen block while redirecting with Slaves.Game was a big 20-0 win after I tabled him thanks to a great first turn.

Game 3 was another 13th Spell to start the game. I can take no credit for the victory tactically, but that's alright with me. 13th Spell on the Temple Guard (in range of unit but out of range of the Slaan) to eliminate it. I was able to tie up the horde of Saurus on my flank and eventually lose my Furnace unit to it. I finished them off last turn, but not until after my Hell Pit Abomination got a hold of the lone Slaan who was unable to flee from him. I won solidly 18-2 to wrap up the tournament victory. I also won the award for most objective points, scoring 17 / 20 over the course of the event.

I will be back next month to Gamers Sanctuary with the Wood Elves if they are still in my possession! I didn't take them this month because I am short 2 Treemen for my possible list. Next month after Christmas I should have what I need. Though if you are interested in a Wood Elf army unpainted, EMAIL ME! I am looking to get back into 40K and don't have the funds to start again from scratch.

Also, here is you Skyrim interlude. My bad ass Daedric Bow that I crafted last night with 100 Smithing and Enchanting, and high Alchemy to make crafting bonus potions. Hehe, yes I even power game in 1 player RPG's on XBox.

Tuesday, November 22, 2011

Universal Battles!

Today I was introduced to a very cool, online way of playing Warhammer. It's called Universal Battles, and is basically an online map of the battlefield with chat options that allows you to position your models in real-time. Because it updates so quickly with your opponents, you are able to chat and discuss what you are doing, roll dice through the program, and play complete games of Warhammer. It's sooo cool!

Check out a screenshot of the game I just set up with Mr. Grant Fetter. We saved the game to finish on a later date.

Playing games are free, but with a membership you are able to create your own models / units. It also supports a very cool site. I paid $5 for a 3 month membership, or a $29 lifetime membership is also available.

Check it out!

Monday, November 14, 2011

Skaven review on Ohiohammer

I was a special guest on episode 10 of Ohiohammer, and spent a good 2 hours talking about Skaven! Check out episode 10 of Ohiohammer by downloading it on iTunes, or their website

I feel pretty special to have been able to be a guest on 3 different podcasts now. In addition to Ohiohammer you can hear me on Garagehammer episode 28 and The Bad Dice Podcast episode 59.

That's it for hobby new for now, as I have become addicted to SKYRIM!

Thursday, November 10, 2011

Gamers Sanctuary 2500 Tournament

The Gamers Sanctuary in Flint, MI has started running regular Fantasy tournaments every month. I attended their first with the Skaven to see how I could do against a new field of opponents. Here is what I took and how well I did:

My list

Grey Seer, dispel scroll, foul pendant
Grey Seer, power scroll
Plague Priest, plague furnace, forbidden rod
Chieftain, BSB
Warlock Engineer, doomrocket
25 Storm Vermin, storm banner
30 Clan Rats
30 Clan Rats
40 Slaves
39 Slaves
5 Giant Rats
5 Gutter Runners, poison slings
30 Plague Monks, plague banner
Hell Pit Abomination, warp spikes
Warp Lightning Cannon
Warp Lightning Cannon

Game 1 vs Tomb Kings

Lich High Priest
Prince on chariot
Herald, BSB
Liche Priest
4 Chariots
10 Skeletal Horsemen
6 Skeletal Horse Archers
10 Archers
38 Warriors
38 Tomb Guard
War Sphynx

The scenario was Dawn Attack, and I had the first turn. To start off, my Gutter Runners were deployed up the middle, and for the first time I utilized Bless With Filth on them. As they were already poisoned, the unloaded a volley of 5+ poison sling shots at the Hierotitan, but cam one wound short of killing him. My cannons unloaded on the chariot block, killing one.

Turn 2 I went on the offensive with my second Grey Seer, Skitterleaping him towards the chariots and titan. After arriving though, he miscast and lost a level, along with Skitterleap. My Storm Vermin slammed into the flank of the Skeletal Horsemen and wiped them out, eliminating the TK vanguard.

Turn 3 the Storm Vermin were able to get into the flank of the King as the Plague Furnace charged the front of the chariot block. In combat the Hell Pit Abomination died to a flurry of Tomb Guard, but not until after killing all by 6 of the unit over two turns. The Skitterleaping Grey Seer while short on mobility, was able to Crack's Call the Hierotitan, a Prince on foot, and a row of Tomb Guard. After the Furnace finished off the chaiots, BSB, and General, my opponent conceded on turn 3.

Game 2 vs Vampire Counts

Game 2 against David's Vampires who I have played preparing for the GLWL Team Challenge, and who I plan on seeing in this year's GLWL League. Here was his list, with TWO Terror Gheists.

Vampire Lord, L4
Cairn Wraith
Cairn Wraith
Cairn Wraith
Cairn Wraith
19 Skeletons
30 Ghouls
27 Ghouls
22 Grave Guard, banner of the barrows
Terror Gheist
Terror Gheist

Game 2 being a Battleline, I was able to deploy how I wanted against David's monster mash. I was able to get my army in the left corner and have plenty of time to try and shoot down the monsters while I flanked his forces. It started out well on the first turn when I was able to shoot down the first Terror Gheist with poison Gutter Runners and a Cannon shot.

Turn 2 was filled with magic influencing the battle. David cast Van Hels with his Vampire Lord irresistibly, slamming his remaining Grave Guard into my second Grey Seer's Clan Rat unit, but losing both Van Hels and Invocation when he was drained of 2 magic levels. The Grey Seer survived so that on the next turn he could unleash his own magical flurry, but he also miscast and Dimensional Cascaded! With a lucky roll I survived, and blasted the Grave Guard with the large strength 10 template, finishing the unit off with an unintended explosion.

The same turn, I was able to charge the Vampire Lord who had been left in a small remaining Skeleton unit that had been decimated by the Doomrocket. Able to kill off the last 2 skeletons and defeat the Vampire Lord through crumbling combat resolution, David's army started to crumble around him. On turn 3 I was able to shoot down the Vargulf and 2 more Cairn Wraiths and force a concession from the Vampires.

Game 3 vs Dark Elves

Game 3 vs Adam's Dark Elves was an interesting match. Adam was a new player but handily earned a spot at the final table being the only other 2-0 player at the event. He had a tough Dark Elf list that I had seen the likes of before, but is never an "easy" game.

Dreadlord, pendant of khaleth, hydra blade
High Sorceress, shadow, dagger
Noble, cold one, death piercer, BSB
10 Black Guard, asf banner
9 Cold One Knights
17 Witch Elves
9 Shades
10 Crossbowmen
10 Crossbowmen
20 Corsairs
24 Warriors
War Hydra
War Hydra

I started things of strong on the first turn with a torrent of magic. For starters, I only rolled 3 dice for the winds of magic, but I used the Forbidden Rod to score a full 6 more power dice, and also channeled a die for a full 10 power dice while Adam only had 2. Plague first decimated multiple units of elves, bouncing between units and leaving the Blackguard and the General in a vulnerable unit size. Which then left the opening for my second Grey Seer to use his Power Scroll to cast the 13th Spell on only a 13 to wipe out the Blackguard and the DE General.

Turn 2 was more of the same for me with magic, able to take down the Cold One Knights to 1 model. Turn 2 the tables started to turn as the Dark Elves hit the Skaven lines. A mindrazored, poisoned up Witch Elf unit tore through the Plague Monks and Plague Furnace, killing them all in 2 turns. The Abom and the Storm Vermin got into the Corsairs and a Hydra then next turn, but were routed and the Abom killed while the SV were run down as they fled. Things swung back in my favor as the Abomination stood back up after death with 4 wounds, but more importantly did not give up its points.

Finally I was able to come back strong on the final two turns with more magical onslaught. The Hydras had been tearing through my lines, but on turn 5 and 6 I took out 1 Hydra then another with Crack's call to finish the Dark Elves off. The game ended a solid victory 2100 to 1500 as I secured the tournament championship.

The Skaven win another, and I got some solid games in to prepare for this season's Great Lakes Warhammer League. Until next time!

Wednesday, November 2, 2011


I have signed up for my weekend full of gaming at Adepticon 2012! This yeah my wife is traveling with for her first Adepticon to play in 2 Malifaux tournaments and to take a couple painting seminars. Here is my schedule for the weekend. LOTS of Warhammer!

Thursday: Malifaux CAKE Event

Friday: Warhammer Fantasy Big Brawl (3000 points, 3 games)

Saturday: Warhammer Fantasy Championships (2200 points, 4 games)

Sunday: Warhammer Fantasy Team Tournament (1000 points x2, 3 games)

This year will be my first year playing in the Team Tournament, and I will be joined by fellow GLWL division winner Nik Rodorigo and his Dark Elves.

Sign up fast! I know the Warhammer 40k Championships and the Team Tournament are already sold out! The Warhammer events sold out last year as well, though it usually takes a lot longer.

See you at Adepticon!

Tuesday, November 1, 2011

Hobby Town tournament report

I drove down to Holland, Ohio this past weekend to face off against the Ohiohammer podcast crew in a small 1600 point tournament at Hobby Town USA. Things went well for the Skaven, and I am slowly getting back into the swing of things as I start to prepare for more local tournaments, Waaagh Paca, the GLWL kickoff, and the main event: Adepticon 2012! Here was my army at 1600:

Grey Seer
Plague Priest, plague furnace, ironcurse icon
Chieftain, BSB
Warlock, doomrocket
28 Storm Vermin, standard, mus, Storm Banner
37 Slaves, mus
36 Slaves, mus
28 Plague Monks, standard, mus
Hell Pit Abomination
Warp Lightning Cannon

I was running everything with bare bones upgrades to fit it all in, and it worked out in the end after I got over game 1!

Game 1 vs Tomb Kings, I was facing off against 2 Warsphynx's, a NecroSphynx, and a Hierotitan all at 1600 points. I figured it would be an easy task if I rolled up Crack's Call... then didn't roll Crack's Call! From that point I was playing "not to lose" and was able to take out all of his core units (the stuff I was able to kill). I think I made one mistake not going after the flank of a Warsphynx and trying to kill it with combat res with my Furnace, but ity led to combat with the chariot unit and more guaranteed points. His L3 Caster General abandoned his unit and was running around solo at the end of the game, and I failed on 3 chances to shoot/magic him down. Unable to kill all the giant monsters at 1600 points I fall 6-4 in a very tight loss.

Game 2 vs Dwarfs I was able to get off a quick win. Across the table I was facing an Anvil Runelord, Warriors w greatweapon, Longbeards with shields, a large unit of Rangers w great weapons, and 2 cannons and a grudge thrower. First rule of facing Skaven? Never let the Grey Seer use Skitterleap. I then set up Crack's Call with my Warpstone Tokens and took out all of the warmachines except for the surviving final Cannon (that didn't have the flamin Rune). A combo charge of Slaves and the Abom next turn take out the Rangers completely, and I was able to mop up from there to win big 15-0.

Game 3 vs Lizardmen, playing the remaining undefeated player. An ethereal Slaan in a horde of Saurus, some Saurus cav, loads of Skink units, and 2 single Salamanders. I was able to focus on the Saurus unit with shooting and magic over the first 2 turns and get it down to about 20 models from 30-something. On top of three I charged into a skink unit close by with my plague furnace horde, popped them and had set up to overrun into the Saurus so the next turn in combat when I counted as charging. Next turn rolls around and I defeat the horde, they fail their re-rollable insane courage, and I pop the Slaan and run down the horde for a huge 15-1 victory and win the tournament by 2 points.

It was a fun time driving down to see the Ohiohammer boys. After the tournament I recorded a Skaven army book review with them. Be sure to listen to Ohiohammer episode 10 to check it out!

Next weekend I have another tournament up in Flint, MI! Three in a row! Look for a battle report next week sometime.

Monday, October 24, 2011

Team Challenge Results

After the dust settled and the Michigan team made their way back home, the final standings were 32 points IWFB and 20 points GLWL. Unfortunately we lost the club challenge, but I hope I can speak for everyone in saying I had a great time and the Chicago guys were a great group to play against.

I do think lots of late changes to our team roster and not having a full team hurt us (we had a ringer from IWFB join our team with Brettonians, though I don't know how well he did for us). But in the end there was only a 3 game swing between is and the Illinois boys. I have to take the blame, as I fell with a dissapointed 1-2 record losing to Daemons and Empire games 1 (Dawn Attack) and 3 (Blood and Glory), only defeating Skaven in game 2 (Watchtower). I changed my list the night before, and as usual that was a grave mistake.

I already talked to Chris, the IWFB Captain, and there is interest in them coming over to our neighborhood next year. There was also talk of possibly having smaller teams but doing a full 6 State team challenge similar to the Six Nations European event that is a primer for the ETC. So keep an eye out for upcoming announcements!

Thanks again everyone who came out. It was really a good time.

Here was my final list @ 2000 points:

Grey Seer - 5+ ward, dispel scroll
Plague Priest - furnace, forbidden rod
Chieftain - BSB
Warlock - doomrocket
30 Clan Rats - full command, shields, poisoned wind mortar
30 Clan Rats - full command, shields, poisoned wind mortar
40 Slaves - musician
40 Slaves - musician
30 Plague Monks - plague banner
Hell Pit Abomination
Warp Lightning Cannon
Warp Lightning Cannon

Below I grabbed some snaps of some of the cool armies that were present!

Monday, October 17, 2011

Wood Elves emerging as my next project.

Yes I do have the army attention span of a gold fish if something doesn't "stick" right away. Lets just get that out of the way. Lately I have been looking around for another army, and with the help of browsing miniatures and listening to a few podcasts I have decided on the Wood Elves. I wanted to build a "good" army to oppose my love for the Skaven, and the tactics and underestimated nature of the Wood Elves appealed to my idea of an interesting army.

The modeling aspect is not lost on me either. I am looking forward to possibly converting my Treemen and Treekin from scratch (er, well from GW Forest sets) and coming up with a paint scheme I enjoy. Right now I am really digging a Fall / Autumn theme with browns, tans, oranges, and reds. Take a look at the models from the GW Glade Guard Gallery that I am using as inspiration.

 Painted by Dave Taylor

Painted by David Robinson

As far as a list, I really want to try out massed Glade Guard for a bit before a delve into loads of Treemen and Treekin. The hit and run and massed shooting really interests me. Here is the list.

Spellweaver, lvl 4 Life, wand of wych elm

Noble, BSB, asyendi's bane, hail of doom arrow, dragonhelm
Spellsinger, lvl 1 AL, dispel scroll, ruby ring

18 Glade Guard, full command, banner of eternal flame
10 Glade Guard
10 Glade Guard
10 Glade Guard
10 Glade Guard
10 Glade Guard
10 Glade Guard
8 Dryads
8 Dryads
8 Dryads
8 Dryads

5 Wild Riders, mus

5 Waywatchers
5 Waywatchers
Great Eagle
Great Eagle


What do you think about the color scheme? The army?

Wednesday, October 12, 2011

Blood Bowl Skaven

I played a demo a few months back and I really liked Blood Bowl. After that I modeled up my team from plastic Skaven sets but then let them sit. Coming up at my local GW Hobby Center is their first Blood Bowl Campaign, so I decided to stop being lazy and finish my team. I played 1 more game and did well, and the only real problem I am having is deciding whether or not to include a Rat Ogre in my starting lineup for my League Team. If you have any input, or any other Skaven related Blood Bowl advice, I would love to hear it!

The current starting lineup of the yet unnamed Skaven team is:

4 Gutter Runners
2 Blitzers
1 Thrower
4 Linemen
3 Rerolls
1 Apothecary

Thursday, October 6, 2011

WAAAGH! PACA planning

I am planning on a trip (499.6 miles and 8 hours) to Wisconsin in January for the 3rd annual WAAAGH!PACA tournament. More details coming soon, but the GLWL v IWFB is a great start to my list building as it is also 2000 points. Right now the plan is to bring the dirty Skaven.

Here is the new website for this year's event

And here is the tournament pack!

Wednesday, October 5, 2011

Doomwheel rehabilitation

After not having use my Doomwheel more than a couple games since 8th Edition came out, I have been writing a few lists lately that include it. Arachnaroks, Sphynxes, Stonehorns and all the rest of the Ogre Kingdoms are a great reason for me to give the model another look in my lists for upcoming events that are limited to lower points values (2000 points).

And to make my Doomwheel playable again I would have to fix some battle damage from my pre-Battlefoam transfering of the Skaven. The banner top snapped off on a cold winter day, and the side attachments were both removed after a failed magnetizing attempt for easier storage. I know have a Battlefoam 1520 XL and a tray designed to hold 2 upright Doomwheels. One space is holding a Hell Pit Abomination, and now the other can hold the Doomwheel again.

This weekend will probably be my first test drive since after the Skaven FAQ that removed its chariot movement and made it move like the HPA again. We'll see how things go!

Comp restrictions that suck.

The Gamer's Sanctuary in Flint, MI is hosting one of the only local tournaments in the area next month (or any time recently other than one's I have run myself). That would be great news, if their comp pack wasn't garbage. They have a lot of the GLWL system restrictions, but then throw in specific anti Skaven restrictions that they don't also hit any other army with. "You may only take 1 Hell Pit Abomination, Plague Furnace, OR Screaming Bell". Really? Did you get beaten by Skaven that badly that you have to specifically target them, without also taking a look at Lizardmen, Warriors of Chaos, or Dark Elves? It's ok, for Dark Elves to take a Hydra, Cauldron, and Stubborn Pegasus Lord though... we wouldn't want to make it too hard for the Dark Elves to beat the Skaven.

Thanks but no thanks, GS.

Monday, October 3, 2011

GLWL vs IWFB is coming!

Coming up this month is our club grudge match! We are driving to the Chicago Battle Bunker to take on the Illinois Warhammer Fantasy Battles club in a 10 on 10 no comp slugfest. I have had a very off month for hobby work missing out on two tournaments I would have loved to attend, including the final Core Comp. I can only make so many trips from Detroit to Chicago on my weekends. Hopefully next year I can make some more! Stay tuned for a battle report of the day's events later in October, as well as some new additions I have been trying to work on for my Skaven.

In my other limited hobby time I have been building my Gen Con Malifaux models and playing some games with my wife on our Terraclips terrain. After playing some games on it I would definitely IMPROVE my rating to 9/10, the stuff is almost perfect for my needs at home. I have lots of Guild models primed and I am hoping to have a fully painted faction by the next tournament coming up at Pandemonium. I am planning on doing a full battle report of a Malifaux game soon, just in case you were interested in the game but haven't seen Malifaux in action yet!

Keep looking for updates. I'm not dead yet! Actually, let me correct that. My new D&D character died before reaching level 2. I'm now playing a Gnome Bard. Awesome.


Wednesday, August 17, 2011

Terraclips Have Arrived

Today, my sets of Terraclips arrived. Terraclips are a new 3D card terrain made in conjunction with Wyrd for Malifaux and other miniatures games. I picked up the Streets of Malifaux and Buildings of Malifaux sets along with 2 boxes of clips (which are sold separately). After unpacking and punching out all of my pieces, I was unsure where to start!

Then I pieced together the frames of my first buildings, and it started to get easier.

After the buildings were complete(ish) I started to try and get an overall layout setup.

After I had a blueprint of my city setup, I started clipping them together, and added a few more elevated features.

I didn't think I wanted to work on second story buildings at first, but once I started I couldn't stop.

The only thing that stopped me was running out of clips! 

My initial thoughts are to rate Terraclips 8/10, they are a VERY nice product that I look forward to playing Malifaux on. Be sure to order extra clips. Lots of people online are thinking they will need fewer... but my setup was pretty simple and skipped a lot of possible connections and I still ran out early. I need another box! I would almost recommend 3 boxes of clips to anyone looking to build streets and buildings. If I had two sets of streets (or sewers) and only tried making elevations and not complex buildings, I may not need a third set.

The only real negatives are that some of the ladders are pretty flimsy, and I don't see holding out for the long haul. Also, I need to figure out a way to best transport this. Any ideas?

Thursday, August 4, 2011

Gen Con Malifaux releases

It's my birthday today, and to celebrate I am spending 4.5 hours pulling my hair out trying to buy all of the Gen Con exclusive and pre-order minis on Wyrd's terrible online store. I finally finished my first order of the new Malifaux expansion and Avatar miniatures, and I am placing a second order of Terraclips Streets and Terraclips Buildings terrain. The reason for 2 orders is a special edition Female Convict Gunslinger model included with every order over $100. Lets just say I could have placed 4 orders, but I would have gone crazy trying to. Here is all of the stuff!

New Twisting Fates book!
Alternate Sculpt Seamus and Avatar Seamus

Alternate Sculpt Lady Justice 
Avatar Lady Justice
Alternate Sculpt Sonnia

Avatar Sonnia
Alternate Sculpt Perdita

 Alternate Sculpt Rasputina

Female Convict Gunslinger limited model

Nightmare Edition Teddy - Gen Con Exclusive