Done! This is how I spent my Saturday. Not watching college football, and not watching UFC. I painted my Plague Furnace. About 7 hours later (I assembled it last night following the tutorial on GW's website), here it is. Now I'm about to start my Doom Wheel!
Saturday, November 21, 2009
Weekend projects
Here are a few shots of the stuff I am working on this weekend. I'm hoping to have the big stuff done for a game Tuesday. I picked up a new Doom Wheel and Plague Furnace yesterday. AMAZING kits. But dear god, they are sharp and pointy. My thumbs were bleeding after gouging myself with the models for 2 hours last night while assembling them! I also finished the majority of my next Clan Rat unit.
Tuesday, November 17, 2009
Combat Patrol League
Slipwing of the 40K Fight Club is running a Combat Patrol League. It will be running simultaneously with Tale of 4 Gamers, but it is small games and big fun. I have the majority of what I was thinking of using painted, so I will just need to try and squeeze in some more painting along with my Skaven.
This league uses the Combat Patrol rules (download here) with the following changes, or as noted below:
- Patrols need not be fully painted, but will earn extra points if it is.
- No ranged weapons of Strength greater than 7 may be used. Note - this was in the original rules, and still appears in many I have reviewed on the net, but was not included in this particular rule set. Not sure why, but we can discuss if needed.
Games
Each game will be played using the Combat Patrol Mission (see below).
Schedule
Each player is required to play every other player once within a three week period of time (Dec 1 through Dec 21). Games can be scheduled as needed. Players that do not play one another will earn 0 points for that match up.
On the night of Dec 22, all participants will be divided up to play multi-player carnage battles that will be scored as normal.
Experience
Any non-vehicle unit still on the table that is not falling back and is 50% of its starting size or greater at the end of the game may roll once on the following table. The result applies to that unit for the next game only and all results are one use only. If the unit is not used in the subsequent game, the experience is lost.
1: Street Fighters – The unit may re-roll a Difficult or Dangerous Terrain Test. (Jetbikes re-roll this result)
2: Grizzled Veterans – The unit may re-roll failed to wound rolls from a single player turn during an assult or shooting phase
3: Seasoned Campaigner – The unit may re-roll a failed moral check (fearless units re-roll this result)
4: Tank Killers - The unit may re-roll a failed armor penetration roll
5: Natural Survivors - If the unit loses an assault and breaks off, it may re-roll a failed initiative check
6: Rapid Deployment - If the unit is held in reserve, it may re-roll a reserve roll
Any vehicle (excluding dedicated transports) still on the table that is not destroyed, wrecked, or immobilized at the end of the game may roll on the following table. The result applies to that vehicle for the next game only and all results are one use only. If the vehicle is not used in the subsequent game, the experience is lost.
1: Terrifying - The owning player may request that an enemy unit Tank Shocked by the vehicle re-roll its it morale check (Walkers re-roll this result)
2: Hardened Crew - The owning play may request that the result of a glancing hit scored against the vehicle be re-rolled.
3: Reinforced Armor - The owning play may request that the result of a penetrating hit scored against the vehicle be re-rolled.
4: Skilled Gunnery - The vehicle may re-roll a failed to hit roll, or may re-roll scatter dice.
5: Skilled Pilot - The vehicle may re-roll a Dangerous Terrain test (Skimmers re-roll this result)
6: Tank Killers - The vehicles may re-roll a failed armor penetration roll.
Combat Patrol Mission
Deployment: Use the Pitched Battle deployment type found in the main rulebook. Table size is 4' x 4' instead of the normal 4' x 6'.
Victory Conditions: Each game will have both a primary and secondary mission. The Primary mission will always be Victory Points. The secondary objective will be determined randomly. Before deploying, roll a D6 and consult the table below.
1-2: Assassinate – Secondary objective is to kill the opposing patrol’s leader.
3-4: Carnage – A terrain piece is placed in the center of the table. The patrol that holds this objective, uncontested, at the end of the game, wins the secondary objective.
5: Capture the flag – A flag is placed in the center of the table (use any suitable marker). The patrol that is able to get the flag off their table edge, or is in possession of the flag at the end of the game, wins the secondary objective. (Use the flag rules from the Forlorn Hope mission in the Planetstrike book)
6: Sabotage – An objective is placed in the center of the table. It is considered to have an armor value of 12 on all sides. The patrol that destroys the objective wins the secondary objective. On a glancing hit against the objective, roll a d6. If you roll a six, you destroy it. On a penetrating hit, you need a 5+ on a d6. Note - I intentionally tried to make it difficult to destroy this objective.
Due to the size of the patrol, all units in the patrol, with the exception of vehicles, are able to claim objectives in a mission that uses them. Any unit in a patrol may contest objectives.
Games will be scored as follows.
Primary Objective
Win: +10 points
Draw: +5 points
Loss: +1 point
Secondary Objective
Win: +5 points
Draw: +3 points
Loss: +0 point
Bonus Points
Fully Painted: +5 points
Detailed Battle Report: +5 points
Game Length – Combat patrol uses standard game length.
Finale
It would be fun, although will be difficult, to get all the participants together into as many multi-player Carnage battles (as needed) after the 4th period for some extra scoring.
Players
slipwing - IG
globalsmack - ???
circuitse7en - Tau
Gargunki - Orks
Rhellion - Space Marines
??? - Tyranids*
Shining - Space Marines
fadaki - Tau
* - Potential player
Sunday, November 15, 2009
Painted Skaven Slaves
I finished the basing on my next To4G period 1 unit: my first unit of Skaven Slaves. I'm interested to hear what everyone thinks of the color scheme. I wanted to be different than the "typical" GW Skaven color scheme with red cloth/robes, and base my army color as green. Snot Green in particular as the cloth colors. The slave fur color is Vermin Brown, te Clan Rat fur color will be Scorched Brown, and the Storm Vermin and Warlord fur color will be Chardon Granite. The Storm Vermin and Warlord will also have Catachan Green robes, different from the rest of the army.
So now I have my 20 Plague Monks, 10 Plague Censer Bearers, Plague Priest, and 20 Skaven Slaves done. 2 units of 20 Clan Rats left to paint before December 1st to be completed on time.Tale of 4 Gamers is a great motivator to start a new army and actually paint it.
Also, here is a picture of the Warlord mounted on the War-litter as he will look inside of the Storm Vermin unit. The Storm Vermin might be painted as early as the next To4G period, but the Warlord will be a 4th period addition if he is aded at all (rather than a Grey Seer on a Screaming Bell).
And in worse news, Doom Wheels are out of stock! They are apparently on back order to GW, so I'll be waiting a little while to pick one up.
So now I have my 20 Plague Monks, 10 Plague Censer Bearers, Plague Priest, and 20 Skaven Slaves done. 2 units of 20 Clan Rats left to paint before December 1st to be completed on time.Tale of 4 Gamers is a great motivator to start a new army and actually paint it.
And in worse news, Doom Wheels are out of stock! They are apparently on back order to GW, so I'll be waiting a little while to pick one up.
Labels:
Finished,
painting,
Skaven,
Tale of 4 Gamers,
WFB
Friday, November 13, 2009
War-litter conversion!
This is my favorite model/conversion yet! I better stop now, because I don't think I can top this one... I'm just not THAT creative. I should be painting my Tale of 4 Gamers army (I am almost done with my first Skaven Slave unit), but after getting the pieces for this conversion today at Pandemonium I just had to get to work on him. I bought an Orc chariot JUST for this conversion, so hopefully someone needs some orc and boar bits, haha.
Wednesday, November 11, 2009
BSB conversion
I'm planning on running a Chieftain in smaller games who will be my Battle Standard Bearer in larger games. I have 2 Chieftain models with the standard held with the tail, so I left one as-is to play in small games and converted the second one to use as the BSB. Here is the converted model, the standard is from the new Storm Vermin boxed set.
Tale of 4 Gamers period 1 under way!
Army lists are in for period 1. I now have 3 weeks to paint 60 Clan Rats to finish up my first list. I have 1 unit based and primed, so hopefully I can get some work in on them tonight. Here are the 4 first period lists. First round matchups are Skaven vs Lizardmen, and Orcs and Goblins vs High Elves:

Rhellion / Skaven
Plague Priest: lvl 1, flail
20 Clan Rats: spear, shield, clawleader, standard, musician
20 Clan Rats: shield, clawleader, standard, musician
20 Slaves
20 Plague Monks: musician, standard, bringer-of-the-word, Storm Banner
5 Plague Censer Bearers
5 Plague Censer Bearers
749
Gargunki / Lizardmen
Skink Priest: General, Level 2 Upgrade, Aquatic, Dispel Scroll, Diadem of Power.
16 Saurus Warriors: Musician, Standard Bearer, Spears, Shields, Scaly Skin.
2 x 10 Skink Skirmishers: Blowpipe, Aquatic, Skirmishers.
3 Terradon Riders: Arboreal Predators, Javelin, Drop Rocks, Flyer, Skirmishers.
2 Salamanders: Hunting Packs, Spout Flames, Aquatic, Causes Fear, Scaly Skin, Skirmishers.
6 Skink Handlers: Aquatic, Skirmishers.
Total Roster Cost: 740
daskrusher / Dwarfs of Chaos
1 daemonsmith w/shield 112pts
15 chaos dwarf warriors with full command, chaos armour, shields, and attached eruption gun 250 pts
15 chaos dwarf annihilators with standard and musician 195 pts
1 death rocket 90 pts
1 earthshaker cannon 100pts
total: 747
gunslinger / High Elves
Hero on horse Helm of re-rolling armour and SoM, barding, dragon armor
2x10 archers
bolt thrower
eagle
12 White Lions + full command, Lion Standard
752
Labels:
Chaos Dwarfs,
High Elves,
Lizardmen,
Skaven,
Tale of 4 Gamers,
WFB
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