New pics posted over at Warseer!
I really am in love with this model. I'm sure I will be getting one of each, then using the other pieces for conversions. Probably use the Rat Ogre as a mount for another character somehow, and the other Plague Monk models as foot troops of some sort.
And wow, the sprues look great. I can't wait for this thing to be released.
Friday, October 16, 2009
Thursday, October 15, 2009
3 weeks until Skaven...
...and my "Army other than Clan Rats" is coming together well. Thanks to a very generous Fight Club member, I grabbed a bag of OOP metal Skaven at League Night this Tuesday. I plan on buying a few more used models this week to hopefully have a 1000 point army at least when the Army Book and Clan Rats come out. So far this is what I'm planning on having (need to still get the *).
Chieftain / Warlord*
Plague Priest
Warlock Engineer
20 Clan Rats*
20 Clan Rats*
20 Slaves*
25 Plague Monks
7 Plague Censer Bearers
5 Poison Wind Globadiers or 5 Jezzails
Warp-lightning Cannon* or Doomwheel*
I don't know what points that will be. I plan on getting 3 boxes of Clan Rats and the army book. If I don't get it, the next purchase after that will be the Doomwheel along with more Clan Rats. And when the Bell/Furnace box comes out the month after, I will add my first Plague Furnace.
And because I never like to leave a blog without something to look at, here are some pics of the new Doomwheel assembled and unpainted. Originally posted by bigred at Bell of Lost Souls
Chieftain / Warlord*
Plague Priest
Warlock Engineer
20 Clan Rats*
20 Clan Rats*
20 Slaves*
25 Plague Monks
7 Plague Censer Bearers
5 Poison Wind Globadiers or 5 Jezzails
Warp-lightning Cannon* or Doomwheel*
I don't know what points that will be. I plan on getting 3 boxes of Clan Rats and the army book. If I don't get it, the next purchase after that will be the Doomwheel along with more Clan Rats. And when the Bell/Furnace box comes out the month after, I will add my first Plague Furnace.
And because I never like to leave a blog without something to look at, here are some pics of the new Doomwheel assembled and unpainted. Originally posted by bigred at Bell of Lost Souls
Wednesday, October 14, 2009
Plague Furnace / Screaming Bell
Here are some more new pics of the new Plague Furnance and Screaming Bell kit. The same kit also builds the Plague Catapult. 3 amazing models in one box, meaning there should be lots of left over bits!
I'm thinking of getting all 3, but I will most likely get one to build as a Screaming Bell first.
I'm thinking of getting all 3, but I will most likely get one to build as a Screaming Bell first.
Tuesday, October 13, 2009
League Night
It is league night at Pandemonium, and it was Planetstrike again. I played my game against the Orks... and got demolished. So now I am 3-2 and falling in the standings. I'd like to say I had a good time, but I'd be lying! Haha. Jon did an excellent job on the very first turn using the Escape Hatch with a full squad of 30 Boyz disembarking from the center Bastion, able to get FOUR units in combat, destroying an Attack Bike Squad, Scout Bike Squad, Ironclad Dreadnought, and stunning a Predator! OUCH. At the end of turn 6 I got tabled.
Oh well. Here are some pics of the fun tonight. I was able to get shots of 3 Planetstrike League games, and 2 pickup games.
Oh well. Here are some pics of the fun tonight. I was able to get shots of 3 Planetstrike League games, and 2 pickup games.
Labels:
40K,
40K Fight Club,
Orks,
Planetstrike,
Space Marines
Monday, October 12, 2009
Planetstrike League Update
40K Fight Club's Ordo Fraternitas Chapter Planetstrike League wrapped up its second period (each period is 2 games). Here is how the standings look (below). So far I am 2-0 against Daemons, and 1-1 against Eldar, leaving me tied with the pack in second. I'm hoping to get some painted stratagem bonus points again this week, so if we all push again I can get an edge. More than likely though, there will be a more definitive separation in standings after this periods mission: Seize and Destroy. Third period games start tomorrow, and my games are against Orks!
Standings
Standings
1st Space Marines 36
2nd Chaos Space Marines 34
2nd Imperial Guard 34
2nd Orks 34
2nd Space Marines 34 (4th Company!)
2nd Eldar 34
7th Tau 26
7th Necrons 26
7th Necrons 26
10th Space Marines 15
11th Daemons 14
11th Tau 14
13th Chaos Space Marines 2 (Dropped Out)
13th Blood Angels 2 (Dropped Out)
2nd Chaos Space Marines 34
2nd Imperial Guard 34
2nd Orks 34
2nd Space Marines 34 (4th Company!)
2nd Eldar 34
7th Tau 26
7th Necrons 26
7th Necrons 26
10th Space Marines 15
11th Daemons 14
11th Tau 14
13th Chaos Space Marines 2 (Dropped Out)
13th Blood Angels 2 (Dropped Out)
Point structure: 11 points for a win, 6 points for a draw, 1 point for a loss, 1 bonus point for unique (only counted for points once) painted objectives in both games of 1 period, 1 bonus point for fully painted army in both games of 1 period.
Sunday, October 11, 2009
First wave of the Skaven horde.
When I was at Pandemonium for my Planetstrike game this weekend, I sifted through the used bin for some Skaven. I decided to stay away from any old Clan Rats because the new models are just that nice. I ended up with a unit of 20 Plague Monks, 5 Plague Censer Bearers, a Plague Lord, and a Warlock Engineer. All for under $50.
Score.
I also got to take a look at the Black Box and the Skaven army book, and it's got me pretty excited. I'm going to grab a couple of boxes of new Clan Rats when they are released, and see how my army adds up. After that I will build from there! The new Screaming Bell kit is excellent.
Score.
Desperate Assault!
It's Period 2 Game 2 of the Ordo Fraternitas Planetstrike League. Yesterday's mission was the Planetstrike game Desperate Assault. In Desperate Assault, the attacker gets to place a beach head forward bastion with a unit inside, then if he wishes D3+1 units on the board within 12" of his board edge. The attacker also has his Firestorm bumped up to S10. Before this game started, I was 2-1 after losing my second period game 1 as the attacker. This week was my turn to attack vs Eldar. I deployed 5 bastions, and with the Eldar beach head there were a total of 6 objectives. The final objective of the attackers in desperate assault is to contest or hold every unheld objective by the defense. Basically, if I totally control even a single objective I win.
Here is my setup, and our armies. As expected, Brad (the Eldar player) brought lots of Aspect Warriors.
In the remaining pregame phase, we declared our Strategems. My announced pregame was Void Shield on the center double bastion, and a drop bastion. I also had an escape hatch on the center bastion for my planned Terminator Assault Squad that was to be deployed. The Eldar announced Scorched Skies for an extra Firestorm die (2D6+Objective count), Webway Assault for his reserves, and Sustained Assault for a unit of Wraithguard.
In the Firestorm, I came through relatively unscathed. He rolled 14 total Firestorm attacked, and destroyed a few of my Interceptor guns, and Stunned most of my bastions.
During the first turn, 5 of his reserves arrives in his drop zone, and did minimal damage as they arrived. On my turn I revealed my escape hatch stratagem, and charged my Assault Terminators with Chaplain attached out towards the Avatar. My Land Speeder squadron and Predator came in from the flank to offer fire support to the terminators with more Eldar units on the flank. The Land Speeders halve the Wraithguard unit on that edge, while in the assault phase the Terminators annihilate the Avatar without suffering a single casualty.
In the next Eldar turn, his reinforcements arrive. Fire Dragons fly onto the board and disembard, destroying one Land Speeder and Stunning the rest. The Wraithguard destroyed 2 weapons on the Predator, and 2 units of Warp Spiders jump onto the board, and along with another unit of Wraithguard totally wipe out my Assault Terminators in the shooting phase. On the other side of the board, a unit of Wraithguard bloy a bastion, then assault and wipe out the unit of Scouts inside, with only Telion surviving to retreat and fire again.
On my turn I returned the favor by wiping out the Warp Spiders with a Sternguard squad marching through dangerous terrain, my Librarian with The Avenger power, and the automated guns and 2 units shooting from bastions. At the other end, my Venerable Dreadnought blows a Wave Serpent.
Turn three was rough for my impact troops. After only 1 turn on the board where it again stunned the Eldar beach head, my Land Raider was taken out by a Bright Lance. My Venerable was also immobilized and lost its CC arm to another Bright Lance. The Dread was then killed as the Wraithguard assaulted it.
On my turn I tried to regain my rear right quadrant with the Scout Bikes. I knew it would be a tall task with Banshees inside of that WS. The failed to blow it with the Astartes Launcher, and waited out the return.
The rest of the game was mainly strategic movement to capture objectives and thin the enemy forces. The Scout bikes held up the assaulting Howling Banshees in the WS for a full turn and a half, while an Attack Bike turbo boosted across the battle field to capture the drop bastion. When the Banshees finally destroyed the Scout Bikes, they captured BOTH bastions in the area. The Attack Bike positioned himself to fire, along with the unit inside and other automated weapons dropped the Banshee squad to just one Aspect Warrior left, no longer stopping me from holding the last bastion.
On the other side of the board a unit of Banshees down to the last member held another bastion. A Wave Serpent was able to weather The Avenger again to hold the center bastion. The Without Number unit of Wraithguard were able to march onto the board and capture the upper right objective. But again for the second time in the Planetstrike League, a lone attack bike has won the game for me by capturing an objective late in the game and surviving the final turn.
Here is my setup, and our armies. As expected, Brad (the Eldar player) brought lots of Aspect Warriors.
In the remaining pregame phase, we declared our Strategems. My announced pregame was Void Shield on the center double bastion, and a drop bastion. I also had an escape hatch on the center bastion for my planned Terminator Assault Squad that was to be deployed. The Eldar announced Scorched Skies for an extra Firestorm die (2D6+Objective count), Webway Assault for his reserves, and Sustained Assault for a unit of Wraithguard.
In the Firestorm, I came through relatively unscathed. He rolled 14 total Firestorm attacked, and destroyed a few of my Interceptor guns, and Stunned most of my bastions.
During the first turn, 5 of his reserves arrives in his drop zone, and did minimal damage as they arrived. On my turn I revealed my escape hatch stratagem, and charged my Assault Terminators with Chaplain attached out towards the Avatar. My Land Speeder squadron and Predator came in from the flank to offer fire support to the terminators with more Eldar units on the flank. The Land Speeders halve the Wraithguard unit on that edge, while in the assault phase the Terminators annihilate the Avatar without suffering a single casualty.
In the next Eldar turn, his reinforcements arrive. Fire Dragons fly onto the board and disembard, destroying one Land Speeder and Stunning the rest. The Wraithguard destroyed 2 weapons on the Predator, and 2 units of Warp Spiders jump onto the board, and along with another unit of Wraithguard totally wipe out my Assault Terminators in the shooting phase. On the other side of the board, a unit of Wraithguard bloy a bastion, then assault and wipe out the unit of Scouts inside, with only Telion surviving to retreat and fire again.
On my turn I returned the favor by wiping out the Warp Spiders with a Sternguard squad marching through dangerous terrain, my Librarian with The Avenger power, and the automated guns and 2 units shooting from bastions. At the other end, my Venerable Dreadnought blows a Wave Serpent.
Turn three was rough for my impact troops. After only 1 turn on the board where it again stunned the Eldar beach head, my Land Raider was taken out by a Bright Lance. My Venerable was also immobilized and lost its CC arm to another Bright Lance. The Dread was then killed as the Wraithguard assaulted it.
On my turn I tried to regain my rear right quadrant with the Scout Bikes. I knew it would be a tall task with Banshees inside of that WS. The failed to blow it with the Astartes Launcher, and waited out the return.
The rest of the game was mainly strategic movement to capture objectives and thin the enemy forces. The Scout bikes held up the assaulting Howling Banshees in the WS for a full turn and a half, while an Attack Bike turbo boosted across the battle field to capture the drop bastion. When the Banshees finally destroyed the Scout Bikes, they captured BOTH bastions in the area. The Attack Bike positioned himself to fire, along with the unit inside and other automated weapons dropped the Banshee squad to just one Aspect Warrior left, no longer stopping me from holding the last bastion.
On the other side of the board a unit of Banshees down to the last member held another bastion. A Wave Serpent was able to weather The Avenger again to hold the center bastion. The Without Number unit of Wraithguard were able to march onto the board and capture the upper right objective. But again for the second time in the Planetstrike League, a lone attack bike has won the game for me by capturing an objective late in the game and surviving the final turn.
Labels:
40K,
40K Fight Club,
Battle Report,
Eldar,
Planetstrike,
Space Marines
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